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  • At Home

    *Key points for learning at home are quoted

    Reading

    Please try to read every night at home and record it in your child’s reading record.  We recommend reading for as many minutes as your child's age, plus four minutes.  Don't overdo it and be sure to congratulate yourselves each time!

    Short regular reading sessions really make a difference to the progress your child makes.

    Teaching Methods

    If you're keen to lend a helping hand at home but concerned about teaching your child differently from the school, we hear you.  Our Curriculum section, located within the School's Policies page, offers detailed insights into the teaching methods we employ across various subjects.  From long addition, subtraction, multiplication, and division to English grammar and beyond, you'll find comprehensive guides to ensure consistency and support your child's learning journey.  Feel free to explore and access this valuable resource, providing you with the confidence to assist your child's education at home.

    Subjects

    In Year 4, we explore a range of subjects, all listed below.  For some subjects, we provide additional content to give you a deeper understanding of our activities and learning experiences.

    Art

     

    Class Worship

     

    Computing

    Autumn 1 - We are software developers

    In this unit, you will start by playing and analysing educational computer games, identifying those features that make a game successful.  You will  then plan and design a game, with a clear target audience in mind.  You will create a working prototype, and then develop it further to add functionality and improve the user interface.  Finally, you will test their game and make any necessary changes.

    • Scratch
      An online version of the main programming tool we use for coding


    Please don't access the links below before they have been covered in class.

     

    Autumn 2 - We are toy designers

    In this unit, you will work together to design a simple toy that incorporates sensors and outputs and then create an on-screen prototype of your toy in Scratch. Finally, you will  pitch your toy idea to a Dragons’ Den-style panel.

    • Scratch
      The coding tool that is going to be used to program your toy simulation

     

    Spring 1 - We are musicians

    • Snap!
      An alternative coding tool that works on iPads

     

    Spring 2 - We are HTML editors

    In this unit you will learn about the history of the web, before studying HTML (hypertext mark-up
    language), the language in which web pages are written.  You will learn to edit and write HTML, and then use this knowledge to create a web page.

     

    Lesson 1 Learning about the web

     

    Lesson 2 - Editing HTML in web pages

     

    Lesson 3 - First Steps with HTML

    • O2 Learn materials
      The coding tutorial that will help you learn to code - currently needs to be logged into

     

    Lesson 4 - An HTML project

     

    Lesson 6 - Developing and Refining

     

    English

    Maths

    Music

     

    PE

    Phonics

     

    PSHE

     

    RE

     

    Science

    Spellings

     

    Other Resources

    When following links online, parents should monitor that children are remaining on that page only and are keeping safe online.

     

    Collins Big Cat Books

    St Veronica's recently purchased more than 300 new phonic based reading books to supplement our existing home readers. To find out more, click here.

     

    Other Links